AI Insights · Timothy · July 2024
Top 5 Anime Games Performance in Belarus for Q2 2024
Explore the performance of the top 5 anime games on a unified platform in Belarus during Q2 2024, including key metrics like downloads, revenue, and active users.
In the second quarter of 2024, the top 5 anime games in Belarus showed varied performance across downloads, revenue, and active users. Here’s a closer look at each game's performance based on data from Sensor Tower.
Solo Leveling:Arise, developed by Netmarble Corporation, had a strong start with 36.3K downloads in the first week of May. However, this number gradually declined, ending with just 441 downloads in the last week of June. Weekly revenue peaked at $2.5K mid-May before tapering off to $826 by the quarter's end. Active users remained relatively stable, fluctuating between 30.1K and 36.4K throughout the quarter.
The Seven Deadly Sins, another title from Netmarble Corporation, experienced modest performance. Weekly downloads were consistently low, peaking at 187 in early April and dropping to 28 by the end of June. Revenue saw minor fluctuations, starting at $207 and concluding at $161. Active users hovered around 500, with a slight decrease from 694 to 431 over the quarter.
BLEACH Mobile 3D, published by Kunlun Global International Sdn Bhd, had minimal downloads, ranging from 3 to 27 weekly. Revenue showed a slight upward trend, starting at $75 in early April and ending at $152 in late June. Active users varied, peaking at 38 and bottoming out at 14 during the quarter.
ONE PIECE Bounty Rush by Bandai Namco Entertainment Inc. noted a significant spike in downloads in early May with 209, though this quickly declined to 15 by the end of June. Revenue remained relatively stable, fluctuating between $27 and $110. Active users saw a peak of 347 in early May, but this number fell to 176 by the quarter’s end.
Bleach: Immortal Soul, from NATASKY GAMES LIMITED, had low download numbers throughout Q2, peaking at 29 in early April and ending at 13. Revenue remained modest, ranging between $27 and $92. Active users were fairly stable, starting at 173 and ending at 146 by the end of June.
For more detailed insights and further analysis, visit Sensor Tower.